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Showing posts from April, 2022

Know about 3D Sculpting, NURBS, UV Mapping, and Unwrapping

 Creating a 3D object on a computer system with material similar to digitized clay is known as 3D sculpting. It is done by using a pre-engineered software, known as  3D NURBS modeling software . It consists of utility tools and features like brushes that function to push, pull, pinch and smooth the art, along with some highly professional options to unwrap and map creations. Let us discuss more. Artists can easily create detailed sculptures with the help of such software. They can have creations that mimic real-life textures and objects. Let us put it in simpler words. Such software takes real-life sculpting to the digital level. In the digital environment, the 3D sculptor uses the clay to manipulate the shape until the final forms start to come up.  Let us discuss 3 terms, NURBS, UV Mapping, and Unwrapping. NURBS Modeling The full form of NURBS is Non-Uniform Rational B-Splines. This is a type of modeling that provides a 3D modeling framework based on geometric primitives and drawn cu

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High Poly Modeling

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3D NURBS Modeling Software - 3D Studio

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Know about NURBS Modeling, UV Mapping, and Unwrapping

  NURBS modeling software  programs have gained a lot of popularity because of the liberty they give to artists or users to shape or create their creations with perfection. So let's go a little deep and learn about NURBS modeling, UV mapping, and unwrapping. Let us begin. NURBS Modeling It refers to Non-Uniform Rational B-Splines. It provides a 3D modeling framework based on geometric primitives and drawn curves. Basically, primitives are simple 3D objects created in the shape of common geometric forms. Geometric forms such as cubes, spheres, cones, and so on. Also, users can draw curves by placing control vertices or edit points.  3d NURBS modeling software  programs are designed with such utility features and tools that they let users work on their creations with great efficiency and perfection. Before we start understanding UV Mapping and UV Unwrapping, let us clarify what U and V refer to. The U and V refer to the horizontal and vertical axes of the 2D space, respectively. In t

Know About Hard Surface Modeling and Organic Modeling

  Just as the name suggests, hard surface modeling is creating 3D models of inorganic objects like buildings, cars, and furniture. Basically, the objects are generally static and belong to the non-living category. Organic modeling is done to create models of living objects. Both the modeling type involve different techniques. Let us discuss   hard surface modeling vs organic modeling .   Organic modelling   This modeling type is usually about creating 3D models of living creatures such as people or animals.   These living models that come under the category of organic modeling are also typically used in animation. Artists are responsible for making sure to follow some important rules to follow for the best results because such models demand to be entirely quads. Entirely quads simply mean using all the polygons to make models four-sided. However, the shape is not important as long as the number of sides equals four.   Hard Surface Modelling   Focused on inorganic objects such as buildi

Know About 3D Sculpting and Software Program

3D sculpting is generally known as digital sculpting. Basically, it is creation work done by an artist as he/she sculpts a 3D object on a computer. Material similar to digitized clay is used in digital sculpting. With the help of the  best 3D sculpting software , the artist uses brushes and tools to push, pull, pinch and smoothen, and make it easy to create detailed sculpts. The final works mimic real-life textures and objects. Whether it is about a base model or from scratch, software programs allow artists to sculpt creations. How Does It Work?  Artists require to use complicated calculations to create detailed polygon meshes. These meshes act like real clay. In order to begin with digital sculpting using digital sculpting software, the artist begins with wide, broad manipulations. These manipulations are much like a traditional sculptor. And, then the artist moves on to more detailed work by increasing the polygon count. How much time one sculpting project is going to take completel